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<?php
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declare(strict_types=1);
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namespace App\Game;
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final class InputState
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{
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/** @var array<string> Currently-held keys (lowercase: w/a/s/d/space/shift). */
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public array $keys;
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/** Normalized aim direction in world space, sent by the client. */
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public Vector2 $aim;
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public bool $fire;
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public bool $autoAim;
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public function __construct(
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array $keys = [],
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?Vector2 $aim = null,
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bool $fire = false,
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bool $autoAim = false,
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) {
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$this->keys = $keys;
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$this->aim = $aim ?? new Vector2(1.0, 0.0);
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$this->fire = $fire;
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$this->autoAim = $autoAim;
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}
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public function reset(?Vector2 $aim = null): void
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{
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$this->keys = [];
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$this->aim = $aim ?? new Vector2(1.0, 0.0);
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$this->fire = false;
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$this->autoAim = false;
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}
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}
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