initial commit
This commit is contained in:
commit
e8c3f9862a
193 files changed
+29795
No files matched your search
@@ -0,0 +1,155 @@
|
||||
const DEFAULT_OPTIONS = {
|
||||
scheme: 'ws',
|
||||
host: '127.0.0.1',
|
||||
port: 8080,
|
||||
key: 'game-local-key',
|
||||
client: 'zombie-client',
|
||||
version: '1.0.0',
|
||||
};
|
||||
|
||||
export class SocketClient {
|
||||
constructor(options = {}) {
|
||||
this.opts = { ...DEFAULT_OPTIONS, ...options };
|
||||
this.socket = null;
|
||||
this.socketId = null;
|
||||
this.connected = false;
|
||||
this.closedByUser = false;
|
||||
this.retries = 0;
|
||||
this.handlers = new Map();
|
||||
this.queue = [];
|
||||
this.onConnectionChange = null;
|
||||
}
|
||||
|
||||
get url() {
|
||||
const { scheme, host, port, key, client, version } = this.opts;
|
||||
return `${scheme}://${host}:${port}/app/${key}?protocol=7&client=${client}&version=${version}&flash=false`;
|
||||
}
|
||||
|
||||
_connect() {
|
||||
if (this.socket) return;
|
||||
this.closedByUser = false;
|
||||
const socket = new WebSocket(this.url);
|
||||
this.socket = socket;
|
||||
|
||||
socket.onopen = () => {
|
||||
this.retries = 0;
|
||||
};
|
||||
|
||||
socket.onmessage = (event) => {
|
||||
let msg;
|
||||
try {
|
||||
msg = JSON.parse(event.data);
|
||||
} catch {
|
||||
return;
|
||||
}
|
||||
this._handle(msg);
|
||||
};
|
||||
|
||||
socket.onclose = () => {
|
||||
this.socket = null;
|
||||
if (this.socketId) {
|
||||
this.connected = false;
|
||||
this.socketId = null;
|
||||
this.onConnectionChange?.(false);
|
||||
}
|
||||
if (this.closedByUser) return;
|
||||
if (!this.handlers.size) return;
|
||||
const delay = Math.min(5000, 300 * 2 ** this.retries);
|
||||
this.retries += 1;
|
||||
setTimeout(() => this._connect(), delay);
|
||||
};
|
||||
|
||||
socket.onerror = () => {};
|
||||
}
|
||||
|
||||
connect() {
|
||||
if (this.socket) return;
|
||||
this._connect();
|
||||
}
|
||||
|
||||
close() {
|
||||
this.closedByUser = true;
|
||||
this.handlers.clear();
|
||||
this.socket?.close();
|
||||
this.socket = null;
|
||||
this.connected = false;
|
||||
this.socketId = null;
|
||||
}
|
||||
|
||||
_handle(msg) {
|
||||
const { event, channel } = msg;
|
||||
|
||||
if (event === 'pusher:connection_established') {
|
||||
try {
|
||||
this.socketId = JSON.parse(msg.data).socket_id;
|
||||
} catch {
|
||||
this.socketId = null;
|
||||
}
|
||||
this.connected = true;
|
||||
this.onConnectionChange?.(true);
|
||||
for (const channel of this.handlers.keys()) {
|
||||
this._sendSubscribe(channel);
|
||||
}
|
||||
this.queue = [];
|
||||
return;
|
||||
}
|
||||
|
||||
if (event === 'pusher_internal:subscription_succeeded') {
|
||||
if (channel) this.handlers.get(channel)?.onSubscribed?.();
|
||||
return;
|
||||
}
|
||||
|
||||
if (event === 'pusher:ping') {
|
||||
this.send({ event: 'pusher:pong', data: {} });
|
||||
return;
|
||||
}
|
||||
|
||||
if (event === 'pusher:pong') {
|
||||
return;
|
||||
}
|
||||
|
||||
if (channel && this.handlers.has(channel)) {
|
||||
let payload = msg.data;
|
||||
if (typeof payload === 'string') {
|
||||
try {
|
||||
payload = JSON.parse(payload);
|
||||
} catch {
|
||||
return;
|
||||
}
|
||||
}
|
||||
this.handlers.get(channel)?.onEvent?.(event, payload);
|
||||
}
|
||||
}
|
||||
|
||||
_sendSubscribe(channel) {
|
||||
this.send({ event: 'pusher:subscribe', data: { channel } });
|
||||
}
|
||||
|
||||
subscribe(channel, { onEvent = null, onSubscribed = null } = {}) {
|
||||
this.handlers.set(channel, { onEvent, onSubscribed });
|
||||
if (this.connected) {
|
||||
this._sendSubscribe(channel);
|
||||
} else {
|
||||
this.queue.push({ channel });
|
||||
}
|
||||
}
|
||||
|
||||
unsubscribe(channel) {
|
||||
this.handlers.delete(channel);
|
||||
this.queue = this.queue.filter((entry) => entry.channel !== channel);
|
||||
if (this.connected) {
|
||||
this.send({ event: 'pusher:unsubscribe', data: { channel } });
|
||||
}
|
||||
}
|
||||
|
||||
trigger(event, channel, data) {
|
||||
if (!this.connected) return;
|
||||
this.send({ event, channel, data });
|
||||
}
|
||||
|
||||
send(payload) {
|
||||
if (this.socket?.readyState === WebSocket.OPEN) {
|
||||
this.socket.send(JSON.stringify(payload));
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user