import { Zombie } from './Zombie.js'; export class MegaTank extends Zombie { constructor( x, y, target, { container, viewport, speed = 30, size = 64, color = [0.55, 0.28, 0.12, 1], health = 18, knockback = 90, scoreValue = 15, spawnOnDeath = () => {}, spawnCount = 3, } = {}, ) { super(x, y, target, { container, viewport, speed, size, color, health, knockback, scoreValue, onDeath: (mega) => { for (let i = 0; i < spawnCount; i += 1) { const angle = (i / spawnCount) * Math.PI * 2; const offset = mega.size + 28; spawnOnDeath( mega.pos.x + Math.cos(angle) * offset, mega.pos.y + Math.sin(angle) * offset, target, container, ); } }, }); } }